In 2024 I made and released 9 games. I also started work on but did not finish about 5 that I can remember.
Compared to 2023 my games in 2024 were a lot more comedic, with two Mazza entries and two Politics games. It’s safe to say I got a lot of mileage out of fart jokes this year. Out of the 9 games, 8 scored above 4.00/5.00 with only Politics USA letting the side down. That said, it was still voted 4th best of the month for September. On that note, 3 of these games were voted by you into the top 5 games of the month they were released (Mazza, Politics, Politics USA) and MÆRE II placed 2nd in the Newgrounds Spooktacular.
I think my favourite games I’ve made this year are the Mazza ones. Those were a lot of fun to make. Stay Indoors was my second favourite.
As much as I like the Politics games the issue is that these are going to age terribly. I can’t see anyone picking this up again next year for example.
MÆRE II is an interesting one. I think I improved the gameplay significantly but the ghosts themselves are not as scary as in the first game. I think in MÆRE III I’ll aim for a combination of the two styles and hopefully get it perfect.
Stay Indoors I love the atmosphere I made in this game. The problem was emulating the ZX Spectrum style and trying to follow the limitations of that hardware. Which was not as easy as it sounds.
Bastard Aliens I made in just a few hours and it’s my highest rated game on the site haha. I’d like to make more arcadey experiences in 2025. Games similar to this.
I also made a new Gravoor and Pumpkin's Sky Tea this year. Gravoor Infinity is the best one I think but I'm kind of done with this series I think.
Heres a breakdown of what I was working on but didn’t finish:
The Have-a-Go Exorcist
In this game you played as a Dad whose daughter has been possessed by a demon and because of all the rigmarole involved in getting an exorcism from the Catholic Church you decide it can’t be that hard and will have a go yourself.
The gameplay was split into two parts. Investigation and exorcism. In the investigation phase you would use a computer to look up how an exorcism is performed and order or collect tools from around the house to perform it. The better the tools you get and the more research you’re able to do the stronger you will be in the exorcism phase. However the longer you spend prepared the harder the boss fight with the demon will be.
The exorcism stage was a boss fight against the demon using the tools/knowledge you’d acquired in the previous stage.
I parked the game for a very sad reason, we had a suicide in the family whilst I was making it and when processing that I decided I wanted to make something much more light hearted and silly. That game was Mazza.
A lot of the assets I made for this ended up getting used in MÆRE II.
Crackhouse of Illusion
Crackhouse of Illusion was the original Mazza 2. It involved Mazza exploring the titular Crackhouse looking for his brother Lewie G as it’s almost time for him to come home for his tea.
The game was a parody of Castle of Illusion and in the game the Steamboat Willie Mickey Mouse was the landlord. A running joke was that he was grumpy about people making cheap horror movies about him now that hes in the public domain, before immediately doing something profane such as asking Mazza to help him boof cocaine (complete with minigame were you thumb it into his ass.) The game would have probably required an A rating.
As in the real Castle of Illusion the rooms in the crackhouse would take Mazza to different fantasy worlds. Such as a medieval world where Mazza would have to fight a shit breathing dragon to save a Princess, Castle Knobferatu and an Egyptian themed level (because in the 90s it seemed like every game used to have a random Egypt level thrown in.) Along the way of course, various British characters would show up so the series didn’t lose its character.
I was making this immediately following Mazza 1 and the game was huge, with 10 levels and boss fights. At one point I decided to take a break and make something else, but then I never went back to this version of the game. I will probably finish it one day, but I’d want to introduce the engine improvements I made in Mazza Claus so at this stage it might just be better to remake from scratch.
Hooligan game
This was a game about setting up units and watching them fight. It was a pretty passive experience and I didn’t spend a lot of time on it. I’ll probably do something with it one day.
A Moment of Silence
This was a game about holding in a fart during a moment of silence. It’s basically done but I decided to park it because that would be yet another fart game I’ve made this year. Also @Sjhillustration is working on something similar except that its a thousand times funnier and more clever. So I binned it.
Penny Farthing Bicycle Race
A remake of a game I made 20 years ago. It’s essentially just track and field but you’re cycling penny farthing bikes. I didn’t do much with it and the game is very basic. I’ll use it for something at some point I’m just not sure what yet.
Pumpkin’s Sky Blast
This was a port of Pumpkin’s Sky Tea for GameBoy. I was making it to experiment with GameBoy development. I found that GameBoy dev probably isn’t for me haha.
I have ideas for other Pumpkin games I’d like to make in different genres. So even if I never finish this game it won’t be the last Newgrounds sees of him.
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I already have a rough idea of the games I am going to make in 2025 but plans can definitely change. So keep up with me on here and BlueSky if you want to stay up to date: https://bsky.app/profile/chris.newgrounds.com
Also if you've not played it yet check out my latest game Mazza Claus! Personally I think its very funny but I'm biased. Let me know in a review or in the comments on here what you think of it.
Oh yeah and one last thing, there MIGHT be one last game I release before the new year haha.