I have just released my latest game:
Sunday Drive 2 into the portal
Sunday Drive 2 improves on the original in many ways, such as better graphics and music, but the biggest change in this game is in the gameplay. Sunday Drive was always about dangerous driving, but the sequel takes it a step further by introducing a drink driving mechanic. The more beers you drink the higher your score multiplier, but the trade off is it becomes incredibly difficult to see the more you've had to drink.
As before, points can also be earned by running over pedestrians. Its their own fault really for wandering around in the middle of the motorway!
Sunday Drive 1 was my first developed game after taking a break, so playing both back to back is an interesting look at how my skills have improved over the past two years.
As for my future projects, my next couple of games will be a bit more serious, along the lines of Robot Factory or Loch Crystallo. I am also planning to make a few more short cartoons as I had a lot of fun making The Little Man Who Lives Up My Ass earlier this month.